The Wizards' World
English Program

The Wizards' World

Summer CampsProgram for YouthEnglish Immersion

The Wizards' World by Hugo Yorck

If you find yourself familiar with the grandeur of the Hogwarts Castle and immersed in the enchanting tales of Harry Potter, if the wise words of Merlin and Gandalf resonate deeply with you, if your evenings are delightfully spent with books or movies that effortlessly transport you to realms where limitless possibilities await, and if your knowledge of spells and mythical creatures is as familiar as the back of your hand – then consider this your official invitation to step into the magical World of the Wizards, a place where your dreams come to life. Your presence has been eagerly anticipated, and now the time has come for your journey to begin.

Welcome to the Wizards' World, a meticulously crafted program tailored for both winter and summer camps, as well as day trips or short stays designed exclusively for enthusiasts of the fantastical, with a special focus on the captivating adventures of Harry Potter. Our immersive experiences cater to various age groups: 8-10, 11-12, 13-14, and those aged 14 and above, all organized into unique "houses" reminiscent of the cherished class groups. The enchanting Wizards' World program unfolds during both the winter and summer seasons, offering a magical journey that perfectly complements the distinctive charm of each season.

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The Wizards' World by Hugo Yorck

Program obejmuje

  • living in a palace, castle, or a castle complex with a 24/7 security
  • food – meals prepared by the palace/castle kitchen
  • time filled up with workshops, classes, and epic events
  • tailor-made wizard’s robe
  • t-shirt with a seasonal print
  • embroidered house crest to sew yourself
  • wooden wand accompanied by an enchanting certificate of authenticity
  • traveller’s notebook – for documenting the magical adventure – and a pen

English Immersion

Full program conducted in English

Age Groups

Participants divided into groups: 8-10, 11-12, 13-14, and 14+

Magical Houses

Traditional house system inspired by the wizarding world

Safety

Qualified staff and 24/7 supervision on premises

What we do!

Workshops and activities

Manual workshops – craft your own personal mini-potions with enchanting contents, complete with cork, and strap

Manual workshops – craft figurines, sculptures, or items using readily available materials like clay, paper, salt dough, and more

Exploration of magical incantations from wizardry literature, including the adventures of Harry Potter – compete in a tournament featuring verbal and manual challenges using wooden wands and original spells

Creative and literary workshops – invent captivating stories inspired by observations of objects and phenomena, linked to elements from the School of Witchcraft and Wizardry

Exploration of renowned known wizards and mages, present in fantasy literature, such as Harry Potter, Merlin, and Gandalf

Presentation of the precious and semi-precious stones – their origins, occurrence, properties, and practical applications

Integration workshops – usually conducted during the first couple of days of the camp, with a focus on self-presentation and boosting self-esteem by discovering participants’ strengths

Workshops on encryption and decryption techniques – explore various coding methods

Workshops on rune inscriptions – their symbolism, origins, and meaning, drawing from the Norse Mythology and the adventures of Harry Potter

Creative and manual workshops – craft a personal wand core for a wooden wand that is yours to keep, in reference to Harry Potter

Presentation of the star charts, constellations, and celestial objects; night workshops – stargazing, only in good weather conditions

Ecological workshops – highlighting the benefits of environmental awareness in reference to environmental pollution, often concluded by planting trees or bushes

Skill-enhancing workshops on plant and herb identification; showcasing popular herbs, their occurrence, and everyday uses, linked to elements from the School of Witchcraft and Wizardry

Review of fantastic beings from fantasy literature and Greek, Roman, and Slavic Mythology; coupled with creative workshops – design your original creatures and craft their behavioral and dietary traits

Logic and decision-based card game featuring characters from the Wizards’ World – aimed at developing the art of argumentation and participant interaction

Presentation of the key characters from the Wizards’ World – Antares, Imerus, Semperos, and Xifãng – those names coincide with the names of the houses; coupled with sewing workshops – sew an embroidered crest to your wizard’s cloak

Dedicated to enriching young wizards' experience, the IDC segment guarantees an abundance of dance, song, recitations, and activities such as Quidditch in summer, board games, competitions, tournaments, role-playing and outdoor games, dance parties, and more; designed to enhance stamina and foster inner calm, carving space for joyful memories…

Limited spots – book now

Summer 2025 Offer available!

After classes

Evening events

The Wizards’ Ball – Dance, Masks, and Manners

The Wizards’ Ball – Dance, Masks, and Manners

Festive dance gala with immersive music and lighting

Trivia about the Adventures of Harry Potter and His Friends

Trivia about the Adventures of Harry Potter and His Friends

Trivia contest centered around J.K. Rowling's novels – for eager participants

An evening with a “Sorting Hat” Will Surely Raise Your Spirit, Lad

An evening with a “Sorting Hat” Will Surely Raise Your Spirit, Lad

A festive evening during which, in gala attire, wizards go to meet the Sorting Hat, determining each wizard's house during their adventure in the Wizards’ World. Participants receive an embroidered crest and a traveler's diary.

Herald’s Voice

Herald’s Voice

Competition marrying reading, recitation, and acting – selecting those who'll read letters during meals, in reference to the Owl Post

Wizards’ Tournaments

Wizards’ Tournaments

Competitions featuring Chess Tournaments, Spellcasting Duels, and Quidditch (only in good weather conditions)

Episodes of Enchantment: Role-playing Quests

Episodes of Enchantment: Role-playing Quests

In every camp at least two immersive role-playing quests unfold; camp counsellors and occasionally older participants assume roles from beloved fantasy universes, alongside original characters from the Four Worlds by Hugo Yorck; concurrently, campers confront introduced dilemmas and collaborate to find solutions – unearthing treasures, befriending heroes, safeguarding artifacts, and unmasking enemies of the realm

The Wizards' World – best program for all Harry Potter fans

Are you ready for journey?

Are you ready for journey?
Documents and details

More information

Hugo Yorck

A Parents’ Guide

Commercial Offer School Trips

Your magical adventure awaits

Join the Wizards' World!